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Column: The Learning Curve
Game genres have been hybridising more
and more recently, which is great in
terms of keeping things interesting.
However, it can add another layer of
complication and potential confusion.
One example is the evolution from first
person shooter to first person shooter
with squad control - as in the Brothers
In Arms sequel, Earned In Blood.
They're games where you're not just
looking out for number one, but where
you have to master other characters
you have some control over as well.
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